Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Colonel Ornery is rewarded for Colonel Ornery's diligence or cunning. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Colonel Ornery's business expands, Colonel Ornery's corporation grows, or the colony thrives. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Thief). |
4 |
31 |
Arrested |
5 |
31 |
Became a Prisoner (Inmate). |
5 |
34 |
Disgraced. Word of Colonel Ornery's criminal past reaches Colonel Ornery's homeworld. |
5 |
35 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Failed to qualify for Corporate (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Attacked by enemies that Colonel Ornery easily defeat. |
6 |
36 |
Gain Enemy if Colonel Ornery don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |