Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Connor Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
22 |
Became a Scout (Courier). |
3 |
26 |
Connor Schmidt's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
26 |
Continued as Scout (Courier). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
5 |
30 |
Continued as Scout (Courier). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Performer (Entertainer). |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
37 |
Good fortune |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Lightly injured, no permanent damage. Fully recovered. |