Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Cyril Moody's time in the scouts. |
2 |
19 |
Entered University. |
2 |
23 |
A prank goes horribly wrong. Gain an Enemy |
2 |
23 |
Graduated. |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
24 |
Cyril Moody survey an alien world. |
3 |
27 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
27 |
Voluntarily left Surveyor |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Cyril Moody is rewarded for Cyril Moody's diligence or cunning. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
A revolution, attack or other unusual event throws Cyril Moody's life into chaos, forcing Cyril Moody to leave the planet. |
6 |
34 |
Failed to qualify for Corporate Agent (Agent). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
38 |
Cyril Moody run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |