Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Given specialist training in vehicles. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Voluntarily left Intelligence |
3 |
24 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Abuse Darryl Marshall's position for profit. |
3 |
28 |
Forced to continue current assignment |
3 |
28 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Line/Crew). |
4 |
30 |
Good fortune |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
33 |
Display heroism in battle, saving the whole ship. |
5 |
36 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Forced to muster out. |