Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Dayton Armstrong's Contacts or Allies betrays Dayton Armstrong, ending Dayton Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Citizen (Worker). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
24 |
Promoted to Citizen (Worker) rank 1. |
3 |
24 |
Continued as Citizen (Worker). |
3 |
26 |
Dayton Armstrong befriend a superior in the corporation or the colony. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
34 |
Voluntarily left Line/Crew |
6 |
34 |
Became a Merchant (Broker). |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
40 |
Dayton Armstrong do not know what happened to Dayton Armstrong. There is a gap in Dayton Armstrong's memory. |