Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Dean Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Courier (Scout). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Dean Macks's scout ship. |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
Dean Macks have no idea what happened to Dean Macks – they found Dean Macks's ship drifting on the fringes of friendly space. |
4 |
24 |
Became a Scholar (Scientist). |
4 |
26 |
Assigned to work on a secret project for a patron or organisation. |
4 |
28 |
Promoted to Scholar (Scientist) rank 1. |
5 |
28 |
Continued as Scholar (Scientist). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
32 |
Continued as Scholar (Scientist). |
6 |
36 |
Make a breakthrough in Dean Macks's field. |
7 |
36 |
Attempted to change assignments. |
7 |
36 |
Failed to qualify for Field Researcher (Scholar). |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Scholar (Scientist) rank 2. |