Initiate Dee Kabble  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 42 M 3 (-1) 8 (0) 5 (-1) 5 (-1) 7 (0) 9 (1)385579
Flabby arms, Goal Orientated, Vehement
 
Skills
Animals 0
Broker 1
Carouse 0
Electronics (Comms) 1
Language (Floriani (Florian League)) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Melee 0
Persuade 1
Profession (Colonist) 0
Science (Social Sciences/Belief) 2
Science (Life Sciences/Psionicology) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Drifter Scavenger 02
Merchant Broker 12
Rogue Thief 01
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Nearly killed. Owe 45,000 for medical bills.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Switched to Drifter (Scavenger).
2 25 Dee Kabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 25 Became a Merchant (Broker).
3 29 Promoted to Merchant (Broker) rank 1.
4 29 Continued as Merchant (Broker).
4 32 Imperial trade restrictions force Dee Kabble out of business.
5 32 Became a Rogue (Thief).
5 33 Involved in the planning of an impressive heist.
6 36 Voluntarily left Thief
6 36 Returned to Drifter (Scavenger).
6 37 Nearly killed. Owe 35,000 for medical bills.
7 37 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 39 A notable academic consults with Dee Kabble about a publication or documentary he is working on. Gain a Contact in academia.
7 41 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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