Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Dee Simmons is rewarded for Dee Simmons's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
A revolution, attack or other unusual event throws Dee Simmons's life into chaos, forcing Dee Simmons to leave the planet. |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
30 |
Injured. Fully recovered. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Dee Simmons have no idea what happened to Dee Simmons – they found Dee Simmons's ship drifting on the fringes of friendly space. |
6 |
37 |
Became a Merchant (Broker). |
6 |
41 |
Make an unexpected connection outside Dee Simmons's normal circles. Gain a Contact. |