Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Political upheaval strikes Dennis McKee's homeworld, and Dennis McKee is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Scout (Explorer). |
3 |
30 |
Dennis McKee have no idea what happened to Dennis McKee – they found Dennis McKee's ship drifting on the fringes of friendly space. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A good deal ensures Dennis McKee is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Dennis McKee's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
41 |
Made lifelong friends. Gain 3 Allies. |
6 |
41 |
Graduated with honors. |