Denver Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 42 M 5 (-1) 7 (0) 4 (-1) 7 (0) 8 (0) 7 (0)574787
Alert, Deliberative
 
Skills
Admin 1
Art (Creative) 0
Astrogation 0
Carouse 2
Diplomat 0
Drive (Walker) 1
Electronics 0
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 0
Mechanic 0
Pilot 0
Profession (Worker/Construction) 1
Stealth 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Citizen Corporate Manager23
Agent Intelligence 01
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Meghan Whitlock Contact 3 0 0 0 Murrissi (F/26)
Forgiveness.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Psychologically damaged by Denver Freeman's time in the scouts.
2 22 Became a Citizen (Corporate).
2 23 Advanced training in a specialist field.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 28 Denver Freeman is rewarded for Denver Freeman's diligence or cunning.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 31 Denver Freeman learn something Denver Freeman should not have – a corporate secret, a political scandal – which Denver Freeman can profit from illegally.
4 31 Gain a criminal contact.
4 34 Forced to muster out.
5 34 Became a Agent (Intelligence).
5 38 Denver Freeman's work ends up coming home with Denver Freeman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
6 38 Failed to qualify for Field Researcher (Scholar).
6 38 Became a Drifter (Barbarian).
6 41 Attacked by enemies that Denver Freeman easily defeat.
6 41 Gain Enemy if Denver Freeman don't already have one.
6 42 Promoted to Drifter (Barbarian) rank 1.
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