Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Good fortune |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Devon Purcell's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Became a Scout (Explorer). |
6 |
38 |
When dealing with an alien race, Devon Purcell botch an opportunity to gather extra intelligence about them. |
6 |
38 |
Devon Purcell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |