Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Dewey Kuhn's job. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Dewey Kuhn's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Risk Dewey Kuhn's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A sudden war destroys Dewey Kuhn's trade routes and contacts, forcing Dewey Kuhn to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |