Dewey Kuhn  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 42 M 12 (2) 9 (1) 10 (1) 10 (1) 3 (-1) 3 (-1)C9AA33
Boring, Messy
 
Skills
Animals 0
Broker 1
Drive 0
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Melee (Grapple) 1
Persuade 1
Recon 1
Stealth 1
Steward 0
Streetwise 3
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant22
Merchant Free Trader 13
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Vester Steeves Contact 1 1 1 3 Murrissi (M/52)
Otho Babington Enemy 0 4 0 0 Ne Kraeda ren Kelva (M/46)
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 An investigation takes on a dangerous turn.
1 20 Hard times caused by a lack of interstellar trade costs Dewey Kuhn's job.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 23 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Voluntarily left Law Enforcement
3 26 Became a Merchant (Free Trader).
3 30 Make an unexpected connection outside Dewey Kuhn's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Free Trader) rank 1.
4 30 Continued as Merchant (Free Trader).
4 32 Risk Dewey Kuhn's fortune on a possibility lucrative deal and win.
5 34 Continued as Merchant (Free Trader).
5 36 A sudden war destroys Dewey Kuhn's trade routes and contacts, forcing Dewey Kuhn to flee that region of space.
5 36 Gain rebels as Enemy
6 36 Failed to qualify for Merchant Academy.
6 36 Became a Drifter (Barbarian).
6 40 Promoted to Drifter (Barbarian) rank 1.
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