Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Dow West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Dow West's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
41 |
Forced to muster out. |