Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Failed to qualify for Free Trader (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
3 |
20 |
Failed to qualify for Field Researcher (Scholar). |
3 |
20 |
Became a Drifter (Wanderer). |
3 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
24 |
Continued as Drifter (Wanderer). |
4 |
26 |
Doyle McPherson do not know what happened to Doyle McPherson. There is a gap in Doyle McPherson's memory. |
5 |
26 |
Became a Scholar (Field Researcher). |
5 |
28 |
Win a prestigious prize for Doyle McPherson's work. |
6 |
30 |
Continued as Scholar (Field Researcher). |
6 |
33 |
Assigned to work on a secret project for a patron or organisation. |
6 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
34 |
Continued as Scholar (Field Researcher). |
7 |
36 |
A new romantic starts. Gain an Ally. |
8 |
38 |
Voluntarily left Field Researcher |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
42 |
Doyle McPherson do not know what happened to Doyle McPherson. There is a gap in Doyle McPherson's memory. |