Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A good deal ensures Duncan Sims is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Duncan Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Agent (Corporate Agent). |
4 |
27 |
Duncan Sims went above and beyond the call of duty. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
29 |
Voluntarily left Corporate Agent |
5 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
30 |
Involved in a gambling ring. |
5 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
33 |
Continued as Rogue (Pirate). |
6 |
36 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
6 |
37 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
37 |
Continued as Rogue (Pirate). |
7 |
38 |
Arrested |
8 |
38 |
Became a Prisoner (Inmate). |
8 |
42 |
Scarred. Owe 5,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |