Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Scout (Explorer). |
2 |
22 |
Psychologically damaged by E Ba-ebeth's time in the scouts. |
3 |
22 |
Became a Entertainer (Journalist). |
3 |
26 |
An investigation, tour, project or expedition goes wrong, stranding E Ba-ebeth far from home. |
4 |
26 |
Became a Citizen (Worker). |
4 |
27 |
E Ba-ebeth gain experience in a technical field as a computer operator or surveyor. |
4 |
30 |
Promoted to Citizen (Worker) rank 1. |
5 |
30 |
Continued as Citizen (Worker). |
5 |
33 |
E Ba-ebeth gain experience in a technical field as a computer operator or surveyor. |
5 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
38 |
E Ba-ebeth befriend a superior in the corporation or the colony. |
6 |
38 |
Promoted to Citizen (Worker) rank 3. |
7 |
38 |
Continued as Citizen (Worker). |
7 |
41 |
E Ba-ebeth is rewarded for E Ba-ebeth's diligence or cunning. |
7 |
42 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |