Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of E-fabke Kabta's Contacts or Allies betrays E-fabke Kabta, ending E-fabke Kabta's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
23 |
Expose or are involved in a scandal of some sort. |
3 |
23 |
Failed to qualify for Field Researcher (Scholar). |
3 |
23 |
Returned to Drifter (Wanderer). |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
A series of bad deals and decisions force E-fabke Kabta into bankruptcy. E-fabke Kabta salvages what E-fabke Kabta can. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
32 |
Find valuable salvage. |
5 |
32 |
Forced to continue current assignment. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
38 |
A new romantic starts. Gain an Ally. |