Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Earl Grain's Contacts or Allies betrays Earl Grain, ending Earl Grain's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Enforcer (Rogue). |
2 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Enforcer (Rogue). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
A good deal ensures Earl Grain is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Earl Grain secretly provide religious rites for a dying leader or noble, although they do not share Earl Grain's faith. Gain an Ally in the family and a Rival who disagrees with Earl Grain's choice. |
6 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
41 |
Retired at age 41. |