Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
20 |
Became a Rogue (Thief). |
2 |
21 |
Crime pays off. Gain victim as Enemy. |
2 |
24 |
Promoted to Rogue (Thief) rank 1. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Failed to qualify for Army Support (Army). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
27 |
Failed to qualify for Field Researcher (Scholar). |
5 |
27 |
Switched to Drifter (Barbarian). |
5 |
29 |
Betrayed by a friend. One of Earnest Rule's Contacts or Allies betrays Earnest Rule, ending Earnest Rule's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
31 |
Earnest Rule is caught in the periphery of a scandal. |
6 |
31 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
33 |
Continued as Believer (Holy Warrior). |
7 |
34 |
Earnest Rule secretly provide religious rites for a dying leader or noble, although they do not share Earnest Rule's faith. Gain an Ally in the family and a Rival who disagrees with Earnest Rule's choice. |
7 |
37 |
Promoted to Believer (Holy Warrior) rank 0. |
8 |
37 |
Continued as Believer (Holy Warrior). |
8 |
38 |
Opponents of Earnest Rule's belief system ambush Earnest Rule. |
8 |
38 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
38 |
Switched to Drifter (Scavenger). |
9 |
40 |
Attacked by enemies that Earnest Rule easily defeat. |
9 |
40 |
Gain Enemy if Earnest Rule don't already have one. |
9 |
42 |
Promoted to Drifter (Scavenger) rank 1. |