Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Edna Sanders's work ends up coming home with Edna Sanders, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
19 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
23 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Edna Sanders is sent to a new community or parish to preach The Word among the poor. |
4 |
27 |
Continued as Believer (Missionary/Humanitarian). |
4 |
30 |
Opponents of Edna Sanders's belief system ambush Edna Sanders. |
4 |
30 |
Severely injured. Owe 15,000 for medical bills. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
32 |
Gained a contact. |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
36 |
Imperial trade restrictions force Edna Sanders out of business. |
7 |
36 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
37 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
7 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |