Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Edwin Bishop's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Edwin Bishop's scout ship is one of the first on the scene to rescue the survivors of a disaster but Edwin Bishop fail to help. Gain an Enemy. |
2 |
25 |
Edwin Bishop's ship is damaged, and Edwin Bishop have to hitch-hike Edwin Bishop's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Good fortune |
5 |
38 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
38 |
Voluntarily left Wanderer |
6 |
38 |
Became a Scholar (Physician). |
6 |
41 |
Advanced training in a specialist field. |