Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Promoted to Merchant (Broker) rank 2. |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 4. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A sudden war destroys Egkam's trade routes and contacts, forcing Egkam to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Egkam's Contacts or Allies betrays Egkam, ending Egkam's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Scout (Explorer). |
6 |
37 |
Egkam's ship is damaged, and Egkam have to hitch-hike Egkam's way back across the stars to the nearest scout base. |
6 |
37 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
37 |
Became a Citizen (Colonist). |
7 |
41 |
Egkam's business expands, Egkam's corporation grows, or the colony thrives. |
7 |
41 |
Promoted to Citizen (Colonist) rank 1. |