Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Elbert Nisbet out of business. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Make an unexpected connection outside Elbert Nisbet's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Entertainer (Artist). |
5 |
35 |
Elbert Nisbet is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
35 |
Became a Citizen (Colonist). |
6 |
36 |
A revolution, attack or other unusual event throws Elbert Nisbet's life into chaos, forcing Elbert Nisbet to leave the planet. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |