Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
24 |
A sudden war destroys Elie Marshall's trade routes and contacts, forcing Elie Marshall to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Scout (Surveyor). |
3 |
25 |
Perform an exemplary service for the scouts. |
3 |
28 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
Elie Marshall's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elie Marshall fail to help. Gain an Enemy. |
4 |
29 |
Elie Marshall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
33 |
Elie Marshall's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Continued as Scout (Surveyor). |
6 |
40 |
Elie Marshall's ship is damaged, and Elie Marshall have to hitch-hike Elie Marshall's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 2 Contacts. Gain 3 Enemies. |