Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find Ancient Technology. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Ellsworth Reed's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Ellsworth Reed's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
37 |
Continued as Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Ellsworth Reed's normal circles. Gain a Contact. |
6 |
41 |
Forced to muster out. |