Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Imperial trade restrictions force Ellwood Nichols out of business. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Ellwood Nichols spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Gain a contact in an alien race. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
32 |
Ellwood Nichols's ship is damaged, and Ellwood Nichols have to hitch-hike Ellwood Nichols's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 3 Contacts. Gain 1 Enemies. |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Failed to qualify for Surveyor (Scout). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
39 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |