Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Invited to take part in a controversial event or exhibition that injures Elmer Clarke's social standing. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Voluntarily left Performer |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Scarred. Owe 2,500 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
32 |
Became a Agent (Corporate Agent). |
5 |
35 |
Good fortune |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |