Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Agent (Corporate Agent). |
4 |
32 |
Birth or Death involving a family member or close friend. |
5 |
33 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Elvis Mulvahil's work ends up coming home with Elvis Mulvahil, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
37 |
Win a prestigious prize for Elvis Mulvahil's work. |
6 |
39 |
Promoted to Scholar (Field Researcher) rank 1. |