Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Elzie Morgan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elzie Morgan fail to help. Gain an Enemy. |
1 |
21 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Drafted into Explorer |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Switched to Scout (Explorer) with previous rank. |
3 |
28 |
Spend several years jumping from world to world in Elzie Morgan's scout ship. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Elzie Morgan's ship is ambushed by enemy vessels. Elzie Morgan successfully ran to the jump point. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Psychologically damaged by Elzie Morgan's time in the scouts. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Opponents of Elzie Morgan's belief system ambush Elzie Morgan. |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |