Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Spent the college years partying. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
24 |
An investigation takes on a dangerous turn. |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
27 |
Became a Merchant (Free Trader). |
5 |
31 |
Make an unexpected connection outside Enrique Andrews's normal circles. Gain a Contact. |
5 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
31 |
Continued as Merchant (Free Trader). |
6 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
36 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |