Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
34 |
Ernst McDermot is forced out because of censorship or controversy. What truth did Ernst McDermot get too close to? |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Ernst McDermot have no idea what happened to Ernst McDermot – they found Ernst McDermot's ship drifting on the fringes of friendly space. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Ernst McDermot do not know what happened to Ernst McDermot. There is a gap in Ernst McDermot's memory. |
7 |
37 |
Failed to qualify for Academic (Shaper Priest). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
38 |
A mission goes wrong; Ernst McDermot and several others are captured and mistreated by the enemy. Gain Ernst McDermot's jailer as an Enemy. |
8 |
38 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
38 |
Retired at age 38. |
8 |
38 |
Retired. |
8 |
39 |
Moved to a new world. |
9 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |