Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Became a Agent (Corporate Agent). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Scholar (Physician). |
3 |
25 |
Make a breakthrough in Erwin Christie's field. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
33 |
A disaster leaves several injured, and others blame Erwin Christie, forcing Erwin Christie to leave Erwin Christie's career. Gain a Rival. |
5 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Erwin Christie aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
35 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |