Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Ete Kea's business expands, Ete Kea's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
23 |
Failed to qualify for Explorer (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Explorer). |
3 |
26 |
Ete Kea's ship is damaged, and Ete Kea have to hitch-hike Ete Kea's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
30 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Voluntarily left Wanderer |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
33 |
Lost eye or limb. |
6 |
33 |
Switched to Citizen (Corporate). |
6 |
36 |
Moved to a new world. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
40 |
Ete Kea learn something Ete Kea should not have – a corporate secret, a political scandal – which Ete Kea can profit from illegally. |
7 |
40 |
Gain a criminal contact. |