Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Nearly killed. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Ethel Crawford out of business. |
3 |
21 |
Failed to qualify for Physician (Scholar). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
22 |
On the front lines of a planetary assault and occupation. |
3 |
25 |
Attempt at commissioned failed. |
3 |
25 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
25 |
Attempted to change assignments. |
4 |
25 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
27 |
A mission goes wrong; Ethel Crawford and several others are captured and mistreated by the enemy. Gain Ethel Crawford's jailer as an Enemy. |
5 |
27 |
Became a Drifter (Barbarian). |
5 |
30 |
Attacked by enemies and injured. |
5 |
30 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
30 |
Gain Enemy if Ethel Crawford don't already have one. |
6 |
31 |
Continued as Drifter (Barbarian). |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
37 |
Betrayed by a friend. One of Ethel Crawford's Contacts or Allies betrays Ethel Crawford, ending Ethel Crawford's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Entered Merchant Academy with the Business curriculum. |
8 |
40 |
Become leader in social movement. |
8 |
40 |
Gain an Ally and an Enemy. |
8 |
40 |
Dropped out of the merchant academy. |