Felix Ruiz  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 42 M 6 (0) 6 (0) 12 (2) 6 (0) 10 (1) 10 (1)66C6AA
Sisterly, Disillusioned, Plotting
 
Skills
Astrogation 1
Athletics 0
Broker 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Gambler 1
Language 0
Mechanic 0
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment) 0
Science (Physical Sciences) 0
Stealth 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 02
Navy Line/Crew Crewman02
Drifter Barbarian 01
Drifter Scavenger 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Porter Maynard Enemy 0 1 1 0 Dynchia (M/39)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Imperial trade restrictions force Felix Ruiz out of business.
2 19 Failed to qualify for Merchant Academy.
2 19 Submitted to the draft.
2 19 Became a Navy (Line/Crew) with the new title Crewman.
2 20 Felix Ruiz join a gambling circle on board.
3 23 Continued as Navy (Line/Crew).
3 24 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
4 24 Became a Drifter (Barbarian).
4 25 Offered job by a patron. Now owe him a favor.
5 28 Returned to Merchant (Free Trader).
5 31 A sudden war destroys Felix Ruiz's trade routes and contacts, forcing Felix Ruiz to flee that region of space.
5 31 Gain rebels as Enemy
6 31 Failed to qualify for Journalist (Entertainer).
6 31 Switched to Drifter (Scavenger).
6 35 Attacked by enemies and injured.
6 35 Lightly injured, no permanent damage. Fully recovered.
6 35 Gain Enemy if Felix Ruiz don't already have one.
7 35 Voluntarily left Scavenger
7 35 Entered Merchant Academy with the Shipboard curriculum.
7 39 Graduated.
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