Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Imperial trade restrictions force Felix Ruiz out of business. |
2 |
19 |
Failed to qualify for Merchant Academy. |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Felix Ruiz join a gambling circle on board. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
25 |
Offered job by a patron. Now owe him a favor. |
5 |
28 |
Returned to Merchant (Free Trader). |
5 |
31 |
A sudden war destroys Felix Ruiz's trade routes and contacts, forcing Felix Ruiz to flee that region of space. |
5 |
31 |
Gain rebels as Enemy |
6 |
31 |
Failed to qualify for Journalist (Entertainer). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Felix Ruiz don't already have one. |
7 |
35 |
Voluntarily left Scavenger |
7 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
39 |
Graduated. |