Crewman Fitzhugh McKerras  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 42 M 5 (-1) 11 (1) 10 (1) 8 (0) 4 (-1) 8 (0)5BA848
Chaste, Accommodating, Hopeless
 
Skills
Drive 0
Electronics (Sensors) 2
Flyer (Airship) 1
Flyer (Ornithopter) 1
Flyer (Wing) 1
Gambler 1
Gun Combat 0
Investigate 0
Melee (Blade) 1
Persuade 0
Pilot 0
Recon 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant23
Entertainer Journalist 01
Navy Engineer/Gunner Crewman02
 
Name Type Affinity Enmity Power Influence Species
Dock Robson Ally 4 0 1 2 Tapazmal (M/43)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Advanced training in a specialist field.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Advanced training in a specialist field.
2 26 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
3 26 Continued as Agent (Law Enforcement).
3 30 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 30 Forced to muster out.
4 30 Became a Entertainer (Journalist).
4 32 An investigation, tour, project or expedition goes wrong, stranding Fitzhugh McKerras far from home.
5 32 Failed to qualify for Engineer/Gunner (Navy).
5 32 Submitted to the draft.
5 32 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 36 Vessel participates in a notable military engagement.
5 36 Attempt at commissioned failed.
6 36 Continued as Navy (Engineer/Gunner).
6 37 Fitzhugh McKerras join a gambling circle on board.
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