Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Widely recognized. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Fletcher Nelson come into conflict with a splinter group Fletcher Nelson's own religion which maintains Fletcher Nelson's version is the wrong one. Gain 2 Rivals. |
3 |
25 |
Failed to qualify for Scientist (Scholar). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Find an Alien Artifact. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
A good deal ensures Fletcher Nelson is living the high life for a few years. |