Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Risk Florian Cochran's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A series of bad deals and decisions force Florian Cochran into bankruptcy. Florian Cochran salvages what Florian Cochran can. |
3 |
23 |
Failed to qualify for Journalist (Entertainer). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Amnesia. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Attacked by enemies that Florian Cochran easily defeat. |
4 |
29 |
Gain Enemy if Florian Cochran don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Florian Cochran do not know what happened to Florian Cochran. There is a gap in Florian Cochran's memory. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
35 |
Betrayed by a friend. One of Florian Cochran's Contacts or Allies betrays Florian Cochran, ending Florian Cochran's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Florian Cochran is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |