Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Promoted to Scout (Courier) rank 2. |
2 |
23 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
30 |
Francisco Barnes is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
33 |
Involved in a gambling ring. |
5 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
34 |
Continued as Rogue (Pirate). |
6 |
37 |
Involved in a gambling ring. |
6 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Enforcer (Rogue). |
7 |
38 |
Continued as Rogue (Pirate). |
7 |
42 |
A police detective or rival criminal forces Francisco Barnes to flee and vows to hunt Francisco Barnes down. Gain an Enemy. |