Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A sudden war destroys Francisco Nelson's trade routes and contacts, forcing Francisco Nelson to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
Betrayed by a friend. One of Francisco Nelson's Contacts or Allies betrays Francisco Nelson, ending Francisco Nelson's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Francisco Nelson's life into chaos, forcing Francisco Nelson to leave the planet. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Engineer/Gunner). |
4 |
31 |
During a battle, defeat or victory depends on Francisco Nelson's actions. The ship suffers severe damage and Francisco Nelson is blamed for the disaster. Francisco Nelson is court - martialled and discharged. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
33 |
Gained a contact. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
38 |
Francisco Nelson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Fixer (Prisoner). |
7 |
38 |
Switched to Drifter (Wanderer). |
7 |
40 |
Suffer from a life-threatening illness. |