Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Frank Heard Frank Heard's job. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
24 |
A disaster leaves several injured, and others blame Frank Heard, forcing Frank Heard to leave Frank Heard's career. Gain a Rival. |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Attacked by enemies that Frank Heard easily defeat. |
3 |
28 |
Gain Enemy if Frank Heard don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Frank Heard do not know what happened to Frank Heard. There is a gap in Frank Heard's memory. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Moved to a new world. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
41 |
Gain Enemy if Frank Heard don't already have one. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |