Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Imperial trade restrictions force Fritz Mcandrew out of business. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
23 |
Fritz Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Fritz Mcandrew's Contacts or Allies betrays Fritz Mcandrew, ending Fritz Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Returned to Merchant (Merchant Marine). |
4 |
28 |
Fritz Mcandrew's business or ship thrives. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Embroiled in legal trouble. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
34 |
Make an unexpected connection outside Fritz Mcandrew's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |