Furman Walker  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 42 M 6 (0) 4 (-1) 3 (-1) 6 (0) 6 (0) 6 (0)643666
Stunned, Materialistic
 
Skills
Animals 0
Astrogation 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Mechanic 0
Pilot (Spacecraft) 1
Profession (Sports/Racquet Sports) 1
Seafarer 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Courier Scout25
Drifter Barbarian 11
 
Name Type Affinity Enmity Power Influence Species
Lillie Brooks Enemy 1 2 2 5 Yilean (M/75)
Relationship altered.
Tennie Skidd Contact 1 1 1 0 Yilean (F/83)
Zola Lopez Contact 2 1 0 2 Yilean (F/67)
Era Moreno Enemy 0 2 3 4 Tapazmal (F/52)
Aubree Paul Enemy 0 4 2 1 Yilean (F/31)
Aubree Paul has had an unexpected run of good fortune lately.
Catharine Saxon Contact 0 1 5 3 Yilean (F/25)
Homer Simmons Contact 1 1 3 3 Yilean (M/76)
Josh Holt Contact 1 0 1 2 Traltar (M/33)
Faith Olson Contact 2 2 1 2 Happrhani (F/45)
Dorothy Reed Enemy 0 1 1 1 Yilean (F/30)
Dorothy Reed belongs to an uncommon alien species.
 
Term Age History
1 18 Became a Scout (Courier).
1 21 Furman Walker spend a great deal of time on the fringes of Charted Space.
1 21 Lightly injured, no permanent damage. Fully recovered.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Surveyor (Scout).
2 22 Continued as Scout (Courier).
2 23 When dealing with an alien race, Furman Walker botch an opportunity to gather extra intelligence about them.
2 23 Psychologically damaged by Furman Walker's time in the scouts.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 30 Furman Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster but Furman Walker fail to help. Gain an Enemy.
3 30 Furman Walker's ship is damaged, and Furman Walker have to hitch-hike Furman Walker's way back across the stars to the nearest scout base.
3 30 Gain 2 Contacts. Gain 2 Enemies.
4 30 Continued as Scout (Courier).
4 31 Perform an exemplary service for the scouts.
4 34 Forced to continue current assignment.
4 34 Promoted to Scout (Courier) rank 2.
5 34 Continued as Scout (Courier).
5 38 Furman Walker's ship is damaged, and Furman Walker have to hitch-hike Furman Walker's way back across the stars to the nearest scout base.
5 38 Gain 4 Contacts. Gain 1 Enemies.
6 38 Became a Drifter (Barbarian).
6 39 Attacked by enemies and injured.
6 39 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 39 Gain Enemy if Furman Walker don't already have one.
6 42 Promoted to Drifter (Barbarian) rank 1.
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