Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
23 |
Gain a patron in the arts. Gain an Ally |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Voluntarily left Artist |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
A sudden war destroys Garland McNamara's trade routes and contacts, forcing Garland McNamara to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Garland McNamara have no idea what happened to Garland McNamara – they found Garland McNamara's ship drifting on the fringes of friendly space. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
A good deal ensures Garland McNamara is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A sudden war destroys Garland McNamara's trade routes and contacts, forcing Garland McNamara to flee that region of space. |
7 |
40 |
Gain rebels as Enemy |