Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Nearly killed. Owe 12,500 for medical bills. |
2 |
21 |
Failed to qualify for University. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Gained a contact. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
29 |
Garrett Johnson's business expands, Garrett Johnson's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Corporate) rank 1. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
33 |
Garrett Johnson gain experience in a technical field as a computer operator or surveyor. |
5 |
35 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Garrett Johnson Garrett Johnson's job. |
7 |
38 |
Failed to qualify for Intelligence (Agent). |
7 |
38 |
Switched to Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Garrett Johnson's Contacts or Allies betrays Garrett Johnson, ending Garrett Johnson's career. That Contact or Ally becomes a Rival or Enemy. |