Gary Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 42 M 4 (-1) 3 (-1) 9 (1) 10 (1) 5 (-1) 6 (0)439A56
Faded tattoos, Obliging
 
Skills
Astrogation 0
Athletics (Endurance) 1
Deception 1
Gun Combat (Archaic) 1
Mechanic 0
Pilot 0
Profession (Spacer) 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 04
Marine Marine Support Marine01
Drifter Wanderer 12
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Scavenger).
1 21 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 21 Failed to qualify for Infantry (Army).
2 21 Continued as Drifter (Scavenger).
2 24 Gary Weakman do not know what happened to Gary Weakman. There is a gap in Gary Weakman's memory.
3 24 Failed to qualify for Enforcer (Rogue).
3 24 Submitted to the draft.
3 24 Became a Marine (Marine Support) with the new title Marine.
3 28 Gary Weakman is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
4 28 Failed to qualify for Merchant Marine (Merchant).
4 28 Returned to Drifter (Scavenger).
4 29 Gained a contact.
5 32 Continued as Drifter (Scavenger).
5 34 Gary Weakman do not know what happened to Gary Weakman. There is a gap in Gary Weakman's memory.
6 34 Failed to qualify for Field Researcher (Scholar).
6 34 Switched to Drifter (Wanderer).
6 38 Promoted to Drifter (Wanderer) rank 1.
7 38 Continued as Drifter (Wanderer).
7 40 Amnesia.
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