Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Gene Wheeler botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Gene Wheeler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gene Wheeler fail to help. Gain an Enemy. |
2 |
25 |
Gene Wheeler have no idea what happened to Gene Wheeler – they found Gene Wheeler's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Gene Wheeler inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
31 |
Public opinion turns on Gene Wheeler. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Gene Wheeler retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Opponents of Gene Wheeler's belief system ambush Gene Wheeler. |
6 |
36 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
7 |
36 |
Switched to Scout (Surveyor) with the new title Scout and previous rank. |
7 |
40 |
Perform an exemplary service for the scouts. |