Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of George Ibbett's Contacts or Allies betrays George Ibbett, ending George Ibbett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Marine Support (Marine). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Find valuable salvage. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if George Ibbett don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 3. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Good fortune |
5 |
35 |
Promoted to Drifter (Wanderer) rank 4. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Gain Enemy if George Ibbett don't already have one. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 5. |