Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
George McDadden is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of George McDadden's Contacts or Allies betrays George McDadden, ending George McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
George McDadden retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
George McDadden secretly provide religious rites for a dying leader or noble, although they do not share George McDadden's faith. Gain an Ally in the family and a Rival who disagrees with George McDadden's choice. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |