Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Merchant Marine |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Gerard Meredeth's trade routes and contacts, forcing Gerard Meredeth to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
24 |
Assigned to a peacekeeping role. |
3 |
27 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
27 |
Continued as Army (Army Support). |
4 |
30 |
Assigned to an urbanised planet torn by war. |
5 |
31 |
Continued as Army (Army Support). |
5 |
34 |
Given a special assignment or duty in Gerard Meredeth's unit. |
5 |
35 |
Forced to muster out. |
6 |
35 |
Failed to qualify for Physician (Scholar). |
6 |
35 |
Returned to Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Gerard Meredeth's Contacts or Allies betrays Gerard Meredeth, ending Gerard Meredeth's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
41 |
Contact with Government. |